Dasai (the "City of Soldiers") is a large city on the coast of the Herring Bay in the Santharian province of Brendolan, west of the Shardon Forests and its capital Seraia and just north of the Narfost Plain. Dasai initially started as a mercenary base and it has become a very prominent and prosperous town in the course of time. It is famous for the smithee families which have been around since the founding, but not as famous as for its harbour. The city is as well known for its ingenious famers who dig deep into the desert sand to find water for their crops and for the mighty fortress where once the Rahaz-Dath Mercenaries lived. Nowadays the fortress is a museum about this famous group of warriors.
Location. Dasai is located at the coast of the Herrings Bay in the southern Santharian province of Brendolan, west of the Shardon Forests and its capital Seraia and just north of the Narfost Plain. In ancient times Dasai belonged to the Kingdom of Avennoria.
|Picture description. The location of Dasai, the "City of Soldiers" in the north-eastern part of the province of Brendolan.|
The first thing the eye is drawn to is the massive fortress which is atop a
hill that ends in a sea-facing cliff. It spreads down into a city which is teaming
with life, starting with the old district closest, and newer buildings expanding
on from there. Like the rings inside a tree you can almost see time progress
by looking at the town, going from old to new. The city starts to thin out as
the grass and greenery which covers the hill from its peek starts to thin into
the desert sands. It also spreads back, down a hill to the coast, where a sizable
harbour and a ship-manufacturing district are located.
Gulls are almost constantly circling the city, and can sometimes be seen flying with purpose as they are used by some as messengers. Children play in the streets with wooden swords, and soldiers, sailors, and farmers move in and out of taverns and shops. The farms are scattered around the city, and use a unique system of irrigation to grow their crops. There are houses next to great pits and valleys which have been dug in the land, down to the point where water is, even in the Rahaz-Dath desert. Ladders and stairs help the farmers and farmhands in their work. Small black clouds rise from the famous forges of Dasai, but are usually blown swiftly away by the sea breeze. Sometimes children and their families go out on sailboats for a fun day at sea. The picture of a perfect life, which is why few families ever find need to leave. Although there are caravans which can be seen entering and leaving the city, importing and exporting goods, every now and then. But you can be assured that the caravan drivers will most likely retire here, providing even more fuel for the economy.
Population. Dasai currently has approx. 6.000 inhabitants. The mercenaries' training school, which still is existent, is somewhat expensive, but well worth it and the number of current inhabitants still rivals the thousands who came to work for the mercenaries when they were at their peak.
Until the disbanding of the Rahaz-Dath Mercenaries in 450 b.S. Dasai was the main base of operations for that force, and housed mostly them, their families, and any of those who had started businesses because of them being there. The fortress of the RDMs still stands, but the protective walls have been taken down as a peace sign and also because they blocked the beautiful costal view.
Economy. Dasai still has a lucrative harbour, and produces many ships. The training facilities still are active and train excellent soldiers.
Despite its harbour, boat makers, warrior and sailor rainers, Dasai is still known mainly for its weaponry. Any weapon marked with a large V and a family name of one of the twelve old smithee families is said to be an excellent Dasai weapon. Smithees of Dasai also make custom weapons for a nice sum of money, and are also known for some of the unique designs they create. Many traders from the northern Santharian provinces visit Dasai to get some of these special works and sell them elsewhere at expensive costs.
Information provided by Tarquet Galbar