The Myth of the Creation of Asharnion tells of the beginnings of all, of how the followers of the Aeoliran faith believe their Gods came into being, and how the world was created. It explains the origin of all mortals, and shows how good must always be balanced by that which is not good. It is a sacred myth, known by all faithful, from the young to the old.


n the Beginning there was nothing but the Void. It was empty, full of nothingness. It encompassed all. But, it was lonely. It wished to have companionship, something to nurture, to be part of the nothingness.

So, it created the Fae. First were the Fairnaé (Tharian = Faeries), the slim, lithe beings, vain, yet full of happiness. Then, the Veeké (Tharian = Pixies), shorter, with a studious nature, serious in all they do. And the Void was happy. The Faeries played and preened, whilst the Pixies worked and learned. But, still something was missing. So, the Void created the Chollé (Tharian = Sprites), mischievous beings, to add spice and laughter into life within the Void. And so, the Void was again happy for a while. But then, the Void realised something else was missing. It was all far too perfect. There was no balance, no pain, no suffering. So, finally, the Void created the Glinkli (Tharian = Glinkli), hardened beings, full of malice. And at last, the Void was satisfied, it had created a world of beings to share the nothingness with.

The Void looked upon as the Fae started to learn, to mature, and then create their own world, primitive societies and hierarchies. It was not worried, and watched with content as wars between the Glinkli and the other three races raged, as the Void enjoyed giving life and seeing the ways of its creation entertain it. But having fulfilled its purpose, the Void took back the life it had created once, in order to make it anew to amuse it in another way, and so the cycle of Life began. Thus the Void rejoiced, for that was how life truly was meant to be, an entertainment for the Void.

Then, the Fairnaé began to change, and the Void was delighted, for it was not something it had foreseen. All were split, becoming two separate races, and the smallest of these took on a new title, calling themselves the Xarnaelé (literal translation = superiour beings). They believed themselves to be superiour to the Farnaé, and thus they took residence in an area created by them solely for their presence, which they called Asharvéa.

And so life continued and the Void was not concerned when some Xarnaelé began to manipulate the nothingness from within, and learnt the ways of Void Magic. It was happy, happy that its creations were happy, and that they shared the nothingness with it.

But then, the balance changed.

One certain Xarnael, named Nakashi, saw that she could do great good for all the Void with her prowess in the Element of Light. However, her time was drawing to a close, soon the Void would reclaim the life it had given her, and she felt helpless. She knew of her power over the Void, and of nine others who demonstrated the same skill in their element as she did. So, she approached the others, to see if they too felt the same way. And indeed, they each agreed that they should oppose the Void, as they wanted to be just like the creator itself, ever lasting and ever creating. So, the ten Xarnaelé, each powerful in their own element of Magic (of which there were ten, Light, Dark, Fire, Earth, Water, Wind, Mind, Body, Soul and Heart), challenged the Void. They challenged it for the right to immortality, to live forever, and have control over all those within the Void. And so, a battle ensued. It was not a battle of physical force however, but a battle of minds and will. For those ten wished to be free of the laws declared by the Void, and to do so, they must be free of the control the Void exerted upon them. The battle raged, unbeknownst to many, for possibly days, perhaps years, decades, centuries.

All battles have an end however, just as they have a beginning, and with time turning, control over the ten was wrenched from the Void. They claimed victory, and immortality was their prize. The Void was devastated, it had lost control, and it could not gain it back. Its creations, once such a pleasure, were now its own enemies. They had turned their back on it, on their creator, and it was afraid. Afraid that the ten who controlled it would do something terrible and utterly destroy it.

The ten did not do as the Void feared however. They were led by Nakashi, who was the greatest of them all, for she was the Mistress of Light, followed by Polmaen, Pariya, Arkon, Mermaria, Sheára, Léarin, Har’wyn, Jenevére and Kashmina. Together they ruled the Void with great compassion and empathy, understanding all, changing it for the good using their great power. The Void, in its fear that the balance between itself and the ten would be lost, sent Oblivia, the Chaotic One, whom the ten defeated. However, slowly, as the Void itself at the beginning of time, grew weary of the life within the Void. They wished for more, and realised that they had the power to do so. The Void could not contain them.

So it came that, Nakashi, the wielder of Light, split the Void, using her Light to cleave a hole through the middle. Following this, Mermaria placed Water in the hole, and Arkon shaped some of the Water, and made it solid, creating the Earth, and filled it with creatures and trees, and everything that pleased him. Then, Pariya put some of her Fire into the sky, illuminating what had been created. Sheára placed Wind within the new land, and spoke to it, urging it to create weather and bring forth seasons.

And so the land had been created.

Léarin looked upon the land and created the Aoshé (Tharian - Elves). They were as she was, in her image, they did not age, and protected the land that surrounded them.

Har’wyn looked upon the land and created the Monocké (Tharian - Dwarves), beings that would truly enjoy life, just as he did.

Kashmina looked upon the land, and created the Stoorné (Tharian - Humans). Impulsive, and ready to pledge their heart to all things, she delighted in them.

Jenevére looked upon the land, and did not know what to do. She held conference with the rest of the ten, and was advised to create a balance, as the Void had done before them. And so, it was with reluctance that she created the Gargoké (Tharian - Orcs), but impressed within some loyalty and decency, and did so secretly, so that the others did not feel she had disrupted the balance. Jenevére also felt however, that pure, innocent delight was missing from the land that they had created. So, she created the Kleé (Tharian - Brownies), which embodied all that she stood for, being the Goddess of Soul.

And so the land had been created, and finally Polmaen, wielding the power of the Dark decreed that half of each day the land would be covered in darkness, to remind the people of balance. It was agreed by all that this was fair.

They named the land Asharnion, which for them meant "Place of Mortals". And to the mortals they gave their most precious gift they had received themselves: the will to create.

The Void was distraught. It felt that the paradise would not last for long. That the created would turn their back on the creators and forget them, just as the ten had done to the Void. It was also hurt, for it had been torn by Nakashi’s Light. So, out of malice it sent forth demons and monsters from what had become the Northern area of the Void, to spite Asharnion and defy the ten.

The ten were saddened when they saw their creation being destroyed by the evil the Void had sent, and saw no choice but to split the land, or it would all be destroyed. And so they joined, and split the land asunder, into six main parts. And this was the forming of the continents.

And this was the Creation of Asharnion.

Story written by Artemis View Profile