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THE
SPEARS
OF CAELERETH
(JAVELIN
AND PIKE) |
The Spear (also called Javelin or Pike in its different varieties) is the simplest, yet most often used pole weapon, known to almost all tribes and races throughout the vast world of Caelereth. It developed from a long, sturdy sharpened stick into a more advanced weapon by adding simple metal tips at the end, sometimes even further improved with a special, even deadlier design or by applying poison. The Spear can either be thrown or used as a melee weapon and is a great tool for hunting larger beasts in groups, and has its purpose in war mainly to lift riders from their horses.
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Description. A spear is a long polearm that is sharp at the end. In its most simplistic form it is a sharpened stick. It normally is a sturdy pole of wood with a sharp metal tip. Spears can either be used as a missile weapon or a melee weapon.
The
Standard Spear
The standard spear is normally about three
peds in length and around 3
ods in weight. The Spear is
a very versatile
weapon,
being light enough to be thrown, but sturdy enough to be wielded as a melee
weapon.
When Spears cannot easily be classified as either a javelin or a pike, they are
simply called a spear, whether they can be thrown or not.
The
Javelin
The Javelin is a Spear specifically designed to be hurled at enemies. It ranges
between two and three peds
in length, and is often constructed of light wood, to achieve maximum distance.
The spearhead is normally made of metal, but sometimes bone spearheads are used
as well. Each tribe designs the spearheads differently, to fit specific needs.
Some warriors decorate their Spears with feathers, which are believed to help
the Spear fly true.
The Pike
The Pike is a much longer version of the Spear, normally measuring somewhere
between four and six peds.
The Pike was designed to counteract the devastating
Centoraurian
lance charges, and they achieved this affect by greatly
outreaching their enemies.
A Spear made from the wood of a
black birch tree, ranks among the
best of Spears. Black birch wood is
highly coveted, due to its durability and beauty. Yet it is quite difficult
finding a tree that is suitable. The tree cannot have knots and must be big
enough, which is a very hard task when dealing with these trees. Even if a
suitable tree is found, the wood must be treated, cut, and sanded correctly.
In place of the elite black birch
wood, normally comes oak.
Oak is commonly found and easy to treat, so
it is often the preferred choice when making such a weapon.
Although if one is unable to acquire oak,
wood from the urban or
maple tree will be a marginal
substitute for the shaft.
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Usage. Spears are widely used in all of Caelereth at very different cultures, races and tribes, not only as a weapon of war, but it is also a very effective hunting tool. Here are a few examples of how different tribes of various continents adapted and use Spears:
The
Sanhorrhim Elves (Sarvonia)
The primary use of the Sanhorrhim
Spear is to hunt sea creatures. Living by the sea has caused them to depend on
it for their food. People of the tribe refer to their hunting
weapons
as harpoons. A smooth sea-rock that is sharpened to a point, with barbs carved
out serves as the spearhead. Notches are cut into the pole to allow for greater
flexibility, but in turn weakens the over all strength of the
weapon.
To prevent losing the Spear, seaweed cord, that is 10
peds in length, is tied to
the thrower and the harpoon.
The
Brownies
The Brownies have created a miniature
Spear for their specific size
that is used in hunting, which they call the "Speik".
Most Speiks are between one and two
palmspans in length.
Already the ancient
Birni
used the Speik, and nowadays the tribes ranging from the
Vale Brownies until the
Rat tribes are
known to use Speiks commonly.
Susilgerim
Dwarves (Northern
Sarvonia)
Made of stone and joined with poison, the Spears used
by the Susilgerim Dwarves
from the Imlith Mountains have proved
very effective. The spear is much like any other
Spear, however the spearhead of it is quite unique.
They are fashioned so after the Spear is thrown and
pierces the enemy; the tip breaks off transferring the poison, that was stored
in the hallow center, into the body. The poison causes nearly instant paralyses
and soon there after, death. These special spears work very well against the
wargs of the
Rhom-Oc.
The
Doimo Men (Nybelmar)
Their Spears are simple but effective. The pole is
often made out of polished wood with ornate carvings, all the way up and down
the shaft. A sharpened bone is used as the spearhead. Just before a battle or a
hunt the spearhead is covered with a slow working, yellowish poison. A
Spear prepared for a hunt will slowly drain your
strength and claim your life in approximately 12 hours. But if prepared for
battle, the poison will kill you within two hours. There is a remedy for the
toxin, but the secret of the mix is known to only a select few of the
Doimo tribe.
The
Cholian Men (Aeruillin)
The Sparth is the most important and deadly weapon fashioned by the
Cholian tribe. This
particular type of Spear is a harpoon, used to
catch large jakécha
fish that are too
intelligent to be caught with simple nets.
At age 14, the age of adulthood, the members of the tribe are given a Sparth.
When handed out, the Spear
is made of a plain pole with a spearhead made of iron. With carefulness and
precision, the owner engraves the shaft. Often showing scenes of a significant
catch or prayers to a God. The spearheads are protected with thick cloth or a
shaped rock, and sharpened by the owner every day. Losing one's
Sparth causes great dishonour, because it shows
carelessness, which is not tolerated.
The
Kaaer'dár'shín (Northern
Sarvonia)
This tribe has developed a spear called the Sarvonian Trenchard. Resembling a
harpoon, it is barbed on one end and sharpened on the other. Although the
throwing Spear works very well, there is one simple flaw. When the Spear is
thrown, the barbed end sometimes entangles itself in the enemy’s flesh. Leaving
the thrower unprotected and weaponless, resulting in the death of many Black
Knights.
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Fighting Style.
Learning to throw a Javelin is a hard task, requiring many long hours of
practice. To hold a Javelin correctly means to hold it above or level with the
head. In order to throw, the javelin is drawn back so it is held near the ear,
and the thrower twists his or her body with it. With careful aim, the Javelin is
thrown at the desired target.
One great disadvantage of this weapon is that it can
only be thrown once. The thrower must go and retrieve the Spear every time,
leaving them open to attack. For this reason the thrower normally carries a
short sword or dagger with them as a secondary
weapon, or is accompanied by others with the same
weapon to outweigh this disadvantage e.g. during a
hunt.
When meant for melee purposes, the Spear is used in a much different manner. The
Spear is normally held at waist level with two hands, for better handling. The
Spear is then used to stab and jab the enemy. It can be used as a slashing
weapon when in dire straits, but the Spear is designed
as a piercing weapon instead of a slashing one, and
thus one runs the risk of breaking the Spear.
The Pike was designed for use against horses.
With a long Pike, attacking a horse or a
rider is done with ease. A Pike allows the wielder to attack from a safe
distance away, thus giving great advantage of keeping the enemy away out of
their swords' reach. If a Pike formation is broken the
weapons however become useless. The sides of the
wielders are left defenseless and vulnerable; to help when such a situation
arises, warriors often carry a small secondary weapon.
For practice the warriors play games. Most popular of the games is
Capture the Wind; a traditional
elven game known mainly in Southern
Sarvonia.
The variant of the traditional game is played to hone Javeliners’ skills with
their weapons. The game is played much like the regular version is played,
except that Javelins are used instead of arrows. For a beginner, the main form
of practice takes place on a range with targets and hay bails. After one has
mastered stationary targets the throwers go out and hunt. For those bearing
Pikes, practice takes on a much different form.
There are very few ways in which a Pike bearer can practice. In response to
this, a game was created. The Uneven Spar, is a game played between a
horse
rider and a Pike bearer. The object of the game is to knock the opponent down or
off his or her horse. The Pike bearer has a long wooden pole that is rounded at
the tip, a pretended Pike, and the horse rider has a small wooden pole, a pretended
sword. The game is played in a circular ring, about 15
peds in diameter. On his or her
horse, the rider charges at the pike bearer, signaling the start of the game.
When either the Pike bearer falls down or when the
horse rider is dismounted,
the round is over. Usually the game is played in five or seven rounds.
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Origin/History. The
origin of the Spear is difficult to pin down, as the
weapon
in its basic form was obviously created independently by various cultures, just
like other primitive
weapons
or tools, e.g. the club. In Southern Sarvonia,
however, most believe that Arvins, the
God of the
Hunt, had given the Spear as a gift to the Children of the world, along with
the bow, when he taught them to hunt in order to sustain
themselves.
Even though the true origin is unclear, the history that follows the Spear tells
us of many famous battles and remarkable encounters between
man and beast where this
weapon
played a crucuial role. One such story is the tale of Jhadwich the Demonslayer:
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Jhadwich the Demonslayer. In the 19th century b.S., during the Age of Myths, the Caltharian squire Jhadwich is said to have slain the "Monster of the Goltherlon Forest" by using a self-fabricated spear. An evil demon, the efér demon, who had been summoned by a crazed magician, had not only killed its creator, but also several passer-bys. Eventually the demon even extinguished nearly a whole division of Caltharian warriors, who had tried to terminate the beast. It is said that the young squire's spear was made of the finest steel and wood, and that he sought the help of dwarven smiths to enchant the deadly tip. With it he pierced through the beasts unholy heart, and it is told that the enchanted iron melted when it got into contact with the demon's innards. The beast didn't die at once, but was unable to move and finally was extinguished through its own fire. The "glorious" Jhadwich unfortunately burnt to death as well after having dealt the deadly blow to his foe. |
The great
tale of the efér demon is still often told to children, to scare them from
wandering off too far into the woods.
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Information provided by
Lucius Helvil
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