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THE
LOSH-OC
ORCS
("TRUE
ORCS") |
The
orcish Losh-Oc ("The True
Orcs") tribes live in the harsh hills of Oro north
of the Tandalas, forming a loose
federation of related clans and
families. Therefore they are also referred to as the "Orcs of
Oro". They see themselves as the only
orcs that still follow the religious trails of the
Old and the ones that will gain fame when the "world will fall apart" as it has
been in the old times with the Fall of
Fá'áv'cál'âr.
From their point of view the arrogance of the
elves and the ignorance of
man were the
fault for the Rage of the Gods and
with this argument they think it justified to attack and
massacre all the other races in Northern Sarvonia. The Losh-Oc
are even hated by other
orcs like the Ashz-Oc who
call them "unhonorable scum"
and "barbaric".
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Appearance. The Losh-Oc have grown generally bigger and stronger than their relatives
in the Prominent Mountains due to the harsh life conditions in the Hills of Oro.
Their arms being longer and stronger but with shorter legs they appear
primitive. Their skin is of paler green or grey and they have
red or yellow eyes.
As a sign of loyality towards the god the Losh-Oc shave
their hair with warriors' shaving at
one side of their scalp. Leaders
shave their heads completely. As sign of their family
relations they wear earrings to distinct themselves from others.
Instead of the bright colors the Ashz-Oc use to paint their faces in war
they carve magical signs into their skin with hot needles believing these signs
will defend them in battle.
One tradition has become the most scaring among these tribes and even offends
their cousins: The Losh-Oc sharpen their teeth before
battle to kill their enemies by biting their throats and drinking their blood to
gain strength. While blood often is a holy element of
many religious cults in orcish
societies there are only few uncivilized tribes that
would do something similar to offend the
dignity of a fallen warrior.
While orcs in general
are seen as a very scary race among other races the appearance of the Losh-Oc
even exceeds the most terrible imagination one can have about
orcs when encountered
in battle.
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Coat of Arms/Sign.
No details provided yet.
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Territory.
The
orcish Losh-Oc ("The True
Orcs") tribes live in the harsh hills of Oro north
of the Tandalas, forming a loose
federation of related clans and
families. Therefore they are also referred to as the "Orcs of
Oro".
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People.
The Losh-Oc live in very loose family bounds. They don't feel aligned to a
certain clan but to a certain Warlord that can be easily abandoned when he's
unsuccessful in battle. Usually a family consists of the father and his adult
sons, the wives and children and his slaves or minions as well as a certain
group of wargs who follow them.
Females that become adult are usually given to young warriors who found their own
families this way. Slaves can be anybody not able to fight, captured in war or
who commited a crime on this family.
Warlords can be anyone with enough reputation to gather warriors around
them. A Warlord leads
his followers into war for loot or conquest, shares the food supplies with them and
grants them land. As long as he's successful usually many follow him,
but when he fails he's often
killed by his own family. Naturally this often leads to several powerful
Warlords competing to become the one
superior leader in the Losh-Oc society.
The superior leader has to be
strong enough to not lose any battle. With these hard rules nearly no-one in the Hills of Oro dies of age.
The most extreme position in regard of treating female members of
orcish society is taken by this tribe. To
them, a female is considered to be the property of whatever male has first claim
on her. As a child and unmated adult, she is subject to her father, brother, or
other male guardian. When given to a male as mate, she becomes his property. For
another orc to lay claim to her services
without permission is considered theft and the offender is likely to be attacked
and viciously punished by the other male orcs
of the group. Females themselves are not allowed to own things except for
personal items such as clothing.
A female’s value is determined by several means - her ability to produce (male)
children, her ability to work hard, and her ability to please her mate. Thus an
obedient, hard-working mother of two or more young males is considered a
“better” catch than a less enthusiastic, barren female or one that only has girl
children. Orcs have a complicated set of
beliefs about the "male principle" and the "female principle" which apparently
fight for control in the female's body and this determines, among other traits,
the gender of the baby. So a male whose mate produces mostly boys (especially if
they more strongly resemble him than her) is also thought to be more "potent",
while she is approved of for having a properly subservient spirit.
However, the female orc does have certain
rights. Males are allowed to beat their females (for disobedience, laziness
etc.) but not without due cause and not severely enough to cause long-term or
permanent damage. A male who does so is considered to be somewhat unmanly and a
poor example of self-control. Though he is not formally punished, he is looked
on with disfavour. Females are responsible for domestic affairs - preparing
meals, keeping the home area tidy and organized, caring for children, watching
cattle, and so on. They do not become warriors or shamans, although those with
shamanic talents are given to male shamans and may be trained as apprentices to
help “control” their abilities.
A male may and often does have additional females assigned to him, usually
because their previous mate has died in battle. "Extra" females are usually
allotted out to more respected warriors who have earned great battle honours.
Each adult male orc is entitled, however, to
at least one female. An orc warlord may, on
occasion, give one of his extra females to an underling whose mate has died in
childbirth or through some accident. This is considered a noble act and the
warlord gains great prestige and honour among his warriors for this.
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Housing.
No details provided yet.
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Clothing.
No details provided yet.
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Diet.
No details provided yet.
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Weapons.
The Losh-Oc favourize crude, heavy sabres, warhammers and battleaxes
beyond anything. They are not only easy to use but also more easily crafted than a well-balanced
sword. Thes weapons
together with pikes or spears
often are the only weapons they Losh-Oc use when going to war.
Wooden shields and maybe some leather armour completes their
equipment.
Only Warlords or respected warriors can pay for iron armor and swords.
In war they more likely kill and burn than take prisoners (other than the
Ashz-Oc from where they stem from, who don't kill anyone who wear no weapons but take them as slaves).
For fast raidings the Losh-Oc use the
wargs either for
scouting, to hunt down
refugees or as light cavalary to attack. They don't like taking risks but when they're forced into decisive battles
they'll fight fierce and without mercy.
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Occupations.
No details provided yet.
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Government.
No details provided yet.
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Production/Trade.
The Losh-Oc mostly live from herding cattle and some basic farming in the
valleys. Hunting in the woods completes their food supplies.
Slaves mine the hills for iron ore and coal. Beside that anything else valueable
comes from plundering the countryside.
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Natural Resources.
No details provided yet.
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Holidays,
Festivals and Observances.
No details provided yet.
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History.
When the Ashz-Oc tribes started to settle in
the conquered lands which once were the Mynian Kingdom a group of them still
demanded to crush the other races to ensure peace. They lead a cruel guerrilla
war against anyone on the western side of the Liben River.
Most of the Ashz-oc denied to fight for more lands
than they actually could work on and so this aggressive
splintergroup became a dangerous minority who brought havoc over the western
forests and lowlands while the
other tribes built up their villages and hamlets and
entrenched their positions.
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But soon the elves
and dwarves were able to strike back and
hunt these orcs down
one by one and so the raids grew even more bloody for both sides. The Warlord of
this splintergroup called for a great meeting and
demanded that all clans should unite against the
elves to destroy this
threat. Yet, the other clans didn't feel threatened by
anyone being defended by growing strongholds as well as by the broad Liben River
and so suggested to just let them keep the western side and care for the eastern
one. The Warlord not satisfied
with this solution insulted them for their whimpy behaviour and left. The other
clanlords were enraged and the
Ashz-oc were close to a civil war.
Unrest increased and more and more
orcs thought the extremists to behave
"barbaric"
fighting for no honorable reason and soon first bloody riots broke out.
These extremists who called themselves the Losh-Oc ("The
True Orcs") were a
minority and soon were in danger to be overwhelmed by the other clans. The
wWrlord gathered the loyal clans and
decided to cross the Liben at the Skeleton
Coast and look for new lands to conquer. So the
Losh-Oc wandered two years through the lands burning and killing wherever they
passed
and finally reached the yet uninhabitated Hills of Oro. The
Losh-Oc finally founded strongholds there and survived by rampaging the lands of the
barbarians.
It was at this time when these orcs learned how to tame
wargs, the
giant wolves of the north that lived in vast groups in the valleys of Oro and
had followed the
orcish armies into the lowlands. Together they formed a new
alliance of terror. Used as light cavalary units the
wargs
and their light riders plundered any
unprotected hamlet from the Celeste Lowlands to the Crystal Lakes.
This was the moment the Orcs of Oro, the Losh-Oc, turned into one of the
orcish main tribes
of the north, who since this time on are
feared for their fighting power and their cruelity.
They remain orcs who are even abandoned by their own brothers.
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Information provided by
Koldar Mondrakken
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