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NEHTOR,
SANTHARIAN
GOD
OF HEALING |
Nehtor is
the Santharian God of the Healing, Renewal
and Rebirth. He is one of the Twelve Gods or High Spirits (Styrásh
Aeolía, Aeolía) who sprang from the
Dream of Avá the Beautiful according to the
elven myth as related in the
Cárpa'dosía.
Together with Grothar (God of Weather) and
Eyasha (Goddess of Peace), Nehtor
is one of the three Gods dedicated to the Element of Wind. The second month of
the Santharian Calendar, the Month of the Molten Ice (Styrásh
smól'evathón
or smól'evathón) is dedicated to Nehtor.
While having helped Eyasha and
Urtengor in the melding of
Caelereth, by dancing and singing in sheer
delight at the creation around him, he was the most affected by the destruction
by Queprur (his antagonist) and Etherus
as part of what he had helped to create.
He disassociated himself from the other Gods and as such ancient texts also
refer to him as the God of Concern, Mourning and Sorrow, as he grieves for what
has been destroyed and the pain that is inflicted upon the world that he cares
so deeply for. Elves often identify very closely to Nehtor, as they too are
linked to the land and its health, and experience the greatest joys and the
greatest sorrow.
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Names.
Nehtor, the
Santharian
God of the
Healing, Renewal and Rebirth, is often also known as "The Dancer" or the "Lone
God", the Advocate of Pity and Endurance. Ancient texts also refer to him as the
God of Concern, Mourning and Sorrow.
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Appearance.
The best known depictions of Nehtor are the great iconic painting on the east
wall of the temple at New-Santhala and
- quite unusual - two elven images, one of which
is found in the State Building of Elving, and the other which was saved from
the Great Library of Ranndar in the Bolder forest and is attached to one of the
oldest fragments of the Cárpa'dosían text in
Santharia.
The ancient image, now also housed in New-Santhala, has Nehtor depicted a
muscular, much tattooed, blue, strange figure (unlike any of the races) dancing
wildly. There is much speculation, but the reason for the tattoos is unknown as
the appropriate text did not survive the great blaze in the forest set alight
by the orcs. It does suggest that the image of Nehtor has changed over time, as
the far later Quaelhoirhim image to be found in a text of prophecy (which may
well in fact be Ylfferhim in origin) in
Elving's State building shows Nehtor in
a much more familiar fashion: the muscular, androgynous, and somehow strangely
delicate God, still blue skinned, in mourning for the world's pain and carrying
a flute.
The human depiction of Nehtor is rather different, due to the rather
different understanding of Nehtor's role. Most human
images are very similar to the great iconic painting in
New-Santhala's temple. While this image is relatively
new, painted in 400 a.S. on the completion of the new city after its
destruction, it shares common elements with paintings all over the Southern
Continent. Nehtor, here, is depicted at the height of masculine beauty:
muscular, bearded and wise, at work as a healer caring for a small child. He is
shown here as a dark haired man in blue robes, accompanied by his symbolistic
animals, who look on.
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Mythology.
To the elves Nethor was among the first three Gods who sprang from the
Thoughts of Avá and is of the
Element of Wind. As a result
He is one of the closest in thought to the High Goddess. He represented and
still represents the infinite ability of Caelereth to repair itself given the
presence of peace and understanding. At the beginning of time Nehtor taught
pity and endurance to the Children of Avá
and later, after Queprur and Etherus
destroyed what he had helped to create, He taught the Children healing - both
for themselves and for the world they lived in.
In the beginning Nehtor was the most joyful and carefree of the Gods, honoring
Avá's Dream by finding delight in its existence, much more than any other God
ever did. And so He was diligent in helping Urtengor
to shape the lands and to
create the seasons, reflecting the circle of life. It is said that Nehtor broke
the first cold of winter when He was dancing: The once destroyed flora rose
again during His performance which brought back the once lost spirit of nature
- joy and new life were again making Caelereth
thrive, reminding of the Tree of
Life, the Eú'reóll. And there, in the Gardens of Bliss where Eú'reóll
stood, Nehtor wouldn't cease to dance and sing while
Eyasha and
Urtengor worked
on the reality of the Dream. But again and again the other Gods, mainly
Etherus
and Queprur, joined their powers in order to corrupt these achievements. Then Nehtor
danced even harder than before, teaching everything that existed how to counter
the threats of death and how to find pleasure in the circle of life, undoing or
repairing the destruction caused by others. And through this dance he did restore hope
to the world, created new life, beasts and plants, that would assist the
Children and nature itself to heal body and soul.
But then, when the Tree of Life caught fire, Nehtor felt a misery and a pain
unlike any other and since this time Nehtor has severed his relations with the
other Gods, only intervening to frustrate Queprur against whom he holds a
considerable grudge.
He left the Children in that time. But Nehtor still lives in the
Caelereth world:
It is said that he settled in the far east, where the sun can be seen rising
first and brings new
life with the new day. Grief, concern and mourning are his providence, he no
longer sings but weeps and plays tunes of great mourning for the suffering of
Caelereth on a flute or a panpipe of his own making. It is said that his tears
helped to repair some of that which had been undone. Only
Jeyriall (Goddess of the Harvest) ventures into that
far place once a year, to ask him to dance once again to melt the ice so that
She might plant a strong harvest. Often Nehtor agrees to the Goddess' request and in that dance he is as happy as he was at
the beginning of the world. Thus, despite being the God of Mourning, Nehtor
still is the main force which brings new joy, birth and inspiration into the
world.
Nehtor's intentions, like those of Eyasha, are to undo the deeds of his two
opponents. Though gentle in nature, He is, unlike the Goddess known to be
confrontational in anger, often stealing souls from Queprur's grip. He enjoys
nothing better than to frustrate the Goddess of Death. It is even said that His
tears can save a soul from death itself - His dance brings spring to the world,
while his music is balm to the soul and can mend even the most broken of
hearts.
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Lore.
Nehtor is known for having created the Eastern Cross,
a beautiful constellation made up of four bright stars, said to mark that far
spot in which he now resides in his grief, the place where the sun rises and
the new day brings a new start and new life. It matches Grothar's Western
Cross, which the two Gods designed at the same time after seeing
Eyasha’s
Diadem constellation and hearing Baveras’ appeal for sky marks to aid Her
sailors and navigators. Its brightness varies with the position of the
Injérà
in the sky. The story of its creation is recounted in recovered fragments of
the
Cárpa'dosía:
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"And as
Baveras saw that the people who
loved the sea and draw their living out of the element She was connected with
were lost in the vast sea at night and had no orientation and were lost
therefore very often, losing their lives and screaming to her in despair, she
felt pity for them and decided to change the given situation to their
advantage. |
Nehtor is very much the Lone God. While
Urtengor, Foiros and
Grothar have close
ties to one another, Nehtor is unusual in that he no longer wishes anything to
do with his contemporaries. While once his relations with other Gods,
especially the other two Wind Gods, Eyasha and
Grothar, were joyous and good
natured, any rare contact with his contemporaries said to be cool, controlled
and removed.
The only God who arouses passion from Nehtor is Queprur. There is no doubt that
a considerable grudge is held on Nehtor's side toward the Goddess and that
there is a perpetual animosity on both sides. However, while life on
Caelereth may
seem to be a perpetual struggle between the snatching fist of
Queprur and the
healing hands of Nehtor, their antagonism is constructive in a way that
relations between Jeyriall and Baveras are not. In the Right of Renewal, that
elven belief in reincarnation, their roles find a common point. Without
Queprur's
taking of souls, their could be no rebirth. Without Nehtor's ability to
understand and soothe the souls of those who have suffered bereavement and
encouragement to go on living, surely life would long ago have given up and ceased
to be. The two deities, while they indulge in a continual tit for tat pettiness,
rather than out and out confrontation, produce a balance that is in accordance
with that between the Dreamer and Coór. Of course in
human eyes, this subtly
becomes a little diluted. Queprur is often presented together with allies of
Coór,
and Nehtor seen as representation of the elven
Avá, this somehow becomes a battle of good and
evil, while in elven eyes at least the subtleties of the
Dream are never quite
this simple.
There are few stories of Nehtor interacting in mortal affairs, preferring
instead to conduct his business from afar, usually through his mediators: his
clerics - of whom their are several denominations. Clerics of Nehtor are claimed that they
are divinely inspired with his knowledge, as much of what he taught in the beginning
of time has been lost. It is said, however, that after each of the Sarvonian
Wars he returned at night to dance over the battlefields, an act of defiance
against the bloodletting and to give healing to the broken lands, destroyed
forests and wounded souls of those left behind in the hope the
Eyasha would
perhaps regain control.
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Importance.
Nehtor is a well known God throughout Santharia, but
His connections to grief
and mourning as well as healing and rebirth mean that He is worshipped most at somber
occasions and times of great need. He is worshipped by the
elves as well as the
humans but to these races his role is slightly different. To the
elves Nehtor
is the God of Renewal and Rebirth, and such it is to Him that prayers during
the Rite of Renewal are made. He is principally the God of Healing, and while
elves, who are linked to the land, see this role as a cosmological one to
restore order, humans more often see it at a personal level. As such
humans see
him as the patron of doctors and healers.
Nehtor also teaches endurance and pity, and soothes the minds of those who are
grieving. As such He is of greater importance to the
elves, who feel the
greatest responsibility to Caelereth, and the greatest sorrow at its ills. He is
also the God of the Dance, Music and the artists of
Santharia. He is also often
depicted with an agelom (a musical instrument distantly related to the lute) or
more often a simple flute.
Like Eyasha, but unlike Grothar, there is no
druidic order that worships Nehtor
specifically, though inevitably the herb lore of healing is an essential aspect
to several of these orders. Nehtor does have a clerical order. The Nehtorians are in fact made up of several denominations who have slightly different takes
on Nehtor's cosmological roles and mythology. They can be split roughly in half
by the different perception of the God held by humans and
elves. Human
Nehtorians can detect injured or diseased creatures and address their illnesses
or ailments with remedies and cures not known by the common house-wife or
ranger. Some of these sects determine their members lead a solitary, nomadic existence
- rather like that of a ranger, others, and in fact the main Nehtorian sect,
encourage their members to be professional healers and doctors resident, but separate
from, human settlements and build large grandiose temples to their God. This
particular sect, the Etheronian Nehtorians, now often known as the
Santhalan Nehtorians
since unification are well known for providing counseling and help to those who
are bereaved, as well as being a patron of performing arts. The Etheronian Nehtorians
provide accommodation for traveling bards and dancers, as well as financial
support in most major cities.
One particularly odd sect of Nehtorians are the White Nehtorians, whose name
refers to their unusual white clothing (all the other sects wear either blue or
purple). These clerics travel in a sociable, rather rough grouping which often
splits into smaller groups. They are regarded by many other sects and lay
residents to be interfering, cantankerous and old fashioned. They are hard-line
Nehtorians, who regard the killing of any living creature as a movement against
their God.
There is only a single elven sect.
Elven Nehtorians are able to tap their
target's life-force (cár'áll); they can drain it from the target or augment
it with their own.
The Nehtorians' ultimate goal is always the same, however, to
touch the creation of Avá while staying separate from it. They provide counseling
to those who have been bereaved. Nehtorians are known for separating themselves
from society and at least keeping a professional distance from all others;
while some prefer it, some live a life of aching loneliness. Central to all Nehtorian doctrine, a common document to all Nehtorians, is
the Nehtorian oath, never to endanger the life of another sentient being, to do
all that is within your power to save sentient life and prevent suffering. This
Nehtorian oath has in itself, however, several different interpretations especially
on issues such as euthanasia, where the oath seems almost to contradict itself.
This of course is less of a problem to the elves, who would never even imagine
to end their lives prematurely on their own, only if they see it as a gift from
the Gods. To human Nehtorians this is a controversial and divisive
issue!
Symbols. Nehtor
is often seen in the company of the banded
ricau, a white solitary seabird,
mirroring Nehtor's way of life, and that of his clerics. Sometimes he is
depicted alongside a horse (occasionally a winged one) to signify endurance,
pity and patience. He is seldom seen without a musical instrument, usually he's
wearing a flute or a panpipe. The silhouette of a dancing man is also inexorably
linked with the God and the many denominations of his clerics. His colors
are blues and purples for sorrow, but also healing.
The God is also closely associated with the constellation of the Dancer.
His typical plants are the yahrle and the
arv. Both are healing herbs, and yet both seem
particularly odd choices, with yahrle, while being used for healing and
dispelling melancholy, is linked to Coór and
arv is a particularly hazardous
herb, which, if not used very carefully, results in addiction and death. These
symbols perhaps reiterate that while Nehtor can chase death away, he more often
acts to prevent Queprur destroying life's most delicate balances.
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Celebrations.
[...]
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Temple Design. Temples
vary in design as much as the sects who worship Nehtor. The largest temple to Nehtor
currently lies at New-Santhala, though previous to the capital's
re-construction, the largest temple was in Voldar. This grand stone building has
painted walls, ceilings and glass windows, and is a wealthy establishment that will
often provide shelter for those with none. By contrast there is also the
enormous Tree Cathedral, planted by the
Quaelhoirhim and
Ylfferhim elves in the
western part of the Zeiphyr, not far from
Elving.
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Temple Locations.
The most prominent Nehtorian temples were already mentioned
above, which are the New-Santhalian
temple and the Voldarian one (see
Temple Design). Elves more commonly, however,
worship Nehtor in unmarked places - sometimes there maybe a clump of healing
herbs - but to the elves worship of Nehtor is by practice of his arts and
virtues rather than in any words or building. Certain
human sects, especially
those who live solitary wandering existences believe that as Nehtor interceded
in the world through his followers, that there must be a place for his presence
to dwell on the person. This is usually a hollow metal amulet worn around the
neck. This practice has also made its way into the mainstream Nehtorian sects,
thought it may also be used to hold a yahrle leaf, or something of that nature.
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Prayers. Among the prayers worshipping Nehtor,
God of Healing, the following is very common:
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O AZURE
GOD O Azure God of Mourn and Despair, |
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Information provided by
Wren
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