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THE
MASTERBARD
JUDITH
OF BARDAVOS |
Judith, a contemporary of the Sage Artimidor Federkiel, is a qualified masterbard (holds three Bard’s Rings from the Guild School of Tunes in Bardavos) who has composed for courts and noble homes across Caelereth, though you would be as likely to find her singing bawdy ditties in an Arvennorian tavern or entertaining Shendar children on the edges of the arid Rahaz-Dath. Her speaking voice is both controlled and dramatic, matching her warm alto singing voice. Judith also practises a little healing, mostly herb-based, and enjoys teaching children crafts, games, and songs, spreading bits of cross-cultural entertainment wherever she wanders in Caelereth. She is good with her hands, as one might expect from a lutanist, but hopelessly undisciplined - in fact, she dropped out of the Seven Schools of Magic (Memnoor settlement, inside the edge of the Etherial Void, Aeruillin continent) due to her inability to focus on anything for long periods of time.
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Personality. Her charisma and engaging ability to discuss almost any topic at range, if not in depth, make her an excellent conversationalist, although a poor listener. It is possible that her studies with the Memnoor Brownies have assisted a latent magical ability to intensify other’s emotions, as her songs and poems often demonstrate. Whether composing a lullaby, a lament, or a lovetune, her music will draw an appreciative audience, and her lyrics ready listeners.
Judith enjoys the attention but can turn moody and solitary just as quickly.
While she has never actually walked out of a performance, it has happened that
at the end of a successful tavern set she will dismiss the applause, leave the
coins on the floor (and her paid-for room) and stride out into the darkness with
only her hooded cloak and her lute, spending the next seven-day on the plains or
up in some mountain fastness. Her temper is as quick as her tongue, and a fair
match for her hair; she does not suffer fools gladly, and can write a satire
savage enough to raise blisters.
It is believed that she is celibate, though gossip makes her out to be a widow
rather than a virgin. At any rate, though she has any number of male friends,
none of them are lovers. She is also of rigid morals and easily shocked. Perhaps
this is due to her unflinching belief in a Brownie
minority faith (the worship of a purposeful, kindly creator known as the
First One). Though she never proselytises, she
believes actions to speak louder than words, and attempts to behave in a moral
and compassionate manner, though inevitably she is not always successful.
Biography. Not much
is known about Judith’s early years. She seems to have been born in a remote
mountainous area in Manthria, a province of the
Santharian Kingdom. Her parents were foresters, imbuing her with a love of
the outdoors and a respect for nature. She had little initial formal schooling,
but eventually found her way to Bardavos in
her teens, where she studied at the Guild School of Tunes by day and worked as a
leather-crafter’s prentice at night. Surprisingly, she managed to persist long
enough to achieve her first ring, at which point she broke her prentice contract
and left Bardavos. Relying on her
leatherworking skills and her bardic ring for bed, board, and protection, she
began moving northward through the Sarvonian
continent.
From some of her early poetry we know that Judith made it
as far north as the Tandala Highlands, which she wrote
about movingly and with a perceptive eye. At some point she learned
quarterstaff, and, while never a master of the offensive moves, became a quick
and competent defender, with a number of disarming moves reminiscent of
Thergerim axe techniques. About ten years
later, at the age of twenty-five, we find her plump and healthy back down the
length of the land, at Strata, where she took
ship for the continent of Aeruillin.
There Judith was able to gain admission to the
Memnoor
Brownie-run
Seven
Schools of Magic, and spent an undetermined amount of time studying under
the Memnoor
regime, with apparently little success. If you were interested, and able
to ask the Brownie
professors there about the core classes she took, they would tell you that she
got through Elementary Browniin
and Basic Magic Tongue with little
difficulty, but struggled through Breathing and Focusing, demonstrated
disinterest in the Basic Physical Components course, and never did master Taking
from the Void. Judith keeps this part
of her history undercloak, and if asked about her education or magical ability
will often wave a hand aimlessly and say, “Oh, here and there, a little bit of
this, a little bit of that,” and change the subject deftly... It is also during
this undocumented period of her life that it has been theorized she met,
married, and was widowed by, a human
Sandrider. However, this is gossip and unsubstantiated.
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At twenty-eight or so Judith returned to
Bardavos, still disinclined to settle down; tanned golden-brown by the
desert, baby-fat melted off but still amply framed, and affecting leather
clothing in imitation of Sandrider garb. She threw herself into the earning of
her second bard’s ring with no apparent enthusiasm but a grim passion which
earned her the title of Masterbard very swiftly. The
corpus of works she had built up in the thirteen-year absence from
Bardavos made no
small contribution to this achievement. Minstrels from far-flung areas of
Santharia would report back to the Guild
School of popular tunes being sung, little ditties chanted in the streets by
children, satires winging round a local duchy, and hummed lullabies overheard -
when asked for the composer or poet, quite often the answer would be Judith’s
name or description.
Now in her early thirties, Judith is an intense and well-travelled personality
with a charismatic appeal, although she can be quickly and savagely off-putting.
Her face is more arresting than pretty, though her smile is generous. She
travels often, returning to Bardavos
where she will always find a room and a welcome at the Guild
School's Home Hall.
Strengths/Weaknesses.
Judith has more stamina than energy: though she can walk all day, any
quick expenditure of effort will leave her short of breath. Her ability to think
fast and make decisions quickly can be both a strength and a weakness, as she
also tends to jump to conclusions and judge people by their cover. She is good
with her hands but terrible at sports, can play any number of instruments but
can’t dance, can use a quarterstick with speed and accuracy but would probably
cut her own arm off if handed a sword. She knows a good deal about
Santharian herbs and natural medicine, but
can’t cook (thereby enriching a good many tavernkeepers and foodstall owners
over the years!). Racism is a foreign concept, and she
gets along well with most races (particularly
Brownies and dwarves);
however, her strait-laced morality and minority religious beliefs have caused
some conflict on occasion.
She is usually found wearing a long divided skirt, her favorite
cream-coloured Yuatu’way tunic, and her trademark multi-pocketed leather
vest. She is never seen without her E'ur Oak staff, her
Cloewen Lute, and her hand-made
green-dyed belt, strung with a dwarven brass
buckle in the shape of a cave
drell biting its tail. Assorted powders, herbs, and
dried fruit fill the pockets of her vest: dried
loriv berries, baien-cha
tea leaves, foridite spice,
totit
flatbread mix, yahrle
ointment to stanch bleeding,
sahnrix throat
lozenges, and so on.
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Information provided by
Bard Judith
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