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Map of the current Remusian Territory. |
REMUSIAN
TERRITORY,
THE
Remusia is found at the extreme northeast corner of the
Sarvonian continent. The Remusian
territory covers the area from the Heaths of Wilderon to the Wastes of Despair
in a East to West direction, while North to South it goes from the Bay of
Calinth to the Gathorn Mountains. Therefore, most of the country lies in the
Icelands Coast Region and as such suffers from the extreme weather there.
Across the channel to the northeast is the territory of Kordos, taken from the
Tokarians, and now a province of Remusia. When Kordos was taken over, the
Remusians also took over everything that belonged to the Tokarians. The large
tracts of plains in Remusia are known as the Frozen Wastes.
Additional note: You can view the development of Remusian territories over
the years in detail by downloading this
PDF-file (map by
Talia Sturmwind). 
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Map of the Lands of the Kuglimz. |
LANDS
OF THE KUGLIMZ,
THE
The Kuglimz
(lit. "Tribes") are a group of tribes that identify with each other due to
historical and genealogical ties. Their heritage is a proud one, though not one
that they know or associate with themselves, except in some distorted forms in
their religion and myths. During the
Great Sundering that occurred
after the fall of
Fá'áv'cál'âr the human armies split
up and went their separate ways. The lands
of the Kuglimz stretch from the Dark Sea in the west and follows along the
Luquador River to the borders of the Injerín
elves in the Shaded Forest. It is roughly 900
strals
in length. The furthest south the tribes range is the
northern bank of the outlet of the Luquador River into
the Sea of Darkness. Their lands in the East end at the Mountains of Oro and the
Liben River, where the orcish
kingdoms are. There are two separate modes of life that the
Kuglimz follow, either centralized
around forts and towns, or nomadic: The centralized
Kuglimz, known as Kuglimz'torik ("House
Tribes")
tend to live more in and around the hills of the
Celeste Lowlands.
The nomadic tribes, Kuglimz'ura ("Plain
Tribes") follow their herds of
wild horses,
ulgaroths and
sheep.

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Map of the Icelands Coast. |
ICELANDS
COAST,
THE
The Icelands Coast is located
in the far northeast of the Sarvonian continent, north of the
Kanapan lands
and just east of the Peninsular of Iol. The Icelands Coast is home to the
Ice Tribes, a collection of twelve
human tribes living a hard life in the
north western edge of Sarvonia. Their territory stretches around the bay of
Calinth, the peninsula of Iol and the Icelands Coast. The Gathorn Mountains
and the Wastes of Despair are the landmarks that determine their only land
boundary to the south. The rest of their territory is doused by the Ice Sea.
The most prominent tribes are the Remusians, the Sarmanians, the Tokarians
and of course the Himiko, living on the islands far off the coast in the
east, the main settlements representing Remusiat, Hargarth and Saeroth, all
located in the south. The Ice Tribes usually lead a nomadic life and live in
a state of constant warfare. They have not developed a sense of solidarity
for each other, although theys have a vestigial sense of their “national”
identity. The natural boundaries that separated the tribes have left the
field open for many local variations in their ethics and way of life.
The climate in the Icelands is cold
and harsh. Snow covers the land most of the year, which is why a nomadic
life following animal herds is absolutely necessary in these parts of the
world.

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Map of the Kanapan Lands. |
KANAPAN
LANDS,
THE
The Kanapan Peninsula is
named for the people who have lived there for thousands of years, the
Kanapans. It is located in
Northern Sarvonia,
in the northeast of the landmass of the continent and enjoys a relatively
warm climate for the area. This area is also home to the densest population of
humans in all of
Northern Sarvonia.
The peninsula drastically changed during the time known as the Year of
Darkness. Land sunk into the ocean and mountains were created. Much of the
peninsula is surrounded by cliffs, and mountains due to fault lines and
violent earthquake activity during that time. The Kanapan people are likely to be one of the most religious
ones in the known world.
Their devotion to Lorfurno and their
priesthood knows no bounds. The people are set apart by a caste system which
is based upon skin coloration. In truth the darker that one is the higher
caste that person is.
There are six distinct tribes. In fact religious law demands that there always
be six tribes as that is the number favored by
Lorfurno, the Kanapan Bull-God.

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Map of the Peninsula of Caael'heroth. |
PENINSULA
OF
CAAEL'HEROTH,
THE
The lands of Caaehl'heroth remain largely uninhabited, but intrepid
explorers such as the Injerín elf
Saryas Kelweather have provided many new insights into the isolated tribes
that live in the peninsula. Notably, the half-orcs
known as the Kaaer'dar'shin
thrive in the southern regions of the peninsula making home in the
Themed'lon forests. The Caaehl
Mountains to the far north of the Caaehl'heroth is home to the
Osther-Oc orcs and the Marghoghut
night
troll clans. The legendary Deep Winds Portal lies to the northwest of the
Cartashian Woods and has a long dark history of evil where it is said that
the re-incarnated Coór'Melór and his
netherworldy
minions were summoned to begin the infamous Third Sarvonian War. Lastly, the
Aden peninsula lies to the southwest of the Deep Winds Portal and is home to
ancestor Erpheronian clans
who migrated from the mainland Santharia
long ago.

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Map of the Peninsula of Iol. |
PENINSULA
OF
IOL,
THE
The icy peninsula of Iol is a harsh land of frozen lakes, streams and coves
where only the most resilient of settlers live. The
human
Ice Tribes consisting of the
Remusians, the Sarmanians, the
Tokarians and the Himiko have made many small settlements that dot the
landscape. Each Ice Tribe has
staked out a territory on the peninsula without a clearly defined single
leader or unifying government over all of them. The far northern tip of Iol
is located one of the most fascinating regions in all the North: the
Contamar Forest, home of the
reclusive Evathonrhim elf tribe. These elves
live high in the frozen trees far from human
intrusion. It is said that the forest was frozen as punishment from the gods
when an arrogant elven mage tried to freeze the waters of the Ice Seas to
expand his domain. Iol is an unforgiving land, but the
humans and
elves who live there have learned to thrive admirably.

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