LURKING IN THE MISTS

TABLE OF CONTENTS - GHOST STORIES OVERVIEW

 

Nearly every region of Caelereth has its own stories to tell. Mostly people like to revere heroic tales of fame and glory to brighten their days, but for some strange reason the stories about secrets, mysteries and horrors of darkness, death and decay often seem to be as popular as those great deeds, or even more intriguing... A strange attraction seems to originate from ghost stories all over Caelereth as the forbidden and the sinister makes people wonder where the difference between fact and fiction lies and ignites a desire for adventure and truth. - Not afraid? Then listen to the tales the Ciosan Geirnolf Trimand and his helpers have accumulated for your entertainment from middle Santharia, which will satisfy your need for the eerie and the unusual and make shivers run down your spine... But beware, dear reader! Don't think that these narrations are just stories and that you don't need to heed the warnings they contain. As you might end up being part of one eventually...
 

The Frethoni Book of Fables

COMPLETE BOOK: 99 PAGES Download text

Author
Story Title Pages Save Intro Text
ARTIMIDOR
Memories From the Moors 6 Download text Read introduction Read text
Shadows 11 Download text Read introduction Read text
The Eye of Skanris Keep 23 Download text Read introduction Read text
The Gift 13 Download text Read introduction Read text
Thomgeir and the Ghostship 2 Download text Read introduction Read text
Touch of Eternity 19 Download text Read introduction Read text
Uninvited 22 Download text Read introduction Read text
BARD JUDITH
The Meguahari and the Sorcerer 2 Download text Read introduction Read text
IRID ALMENIE
The Forest of Death 3 Download text Read introduction Read text
VALAN NONESUCH
Fiddles on the Falls 2 Download text Read introduction Read text

 
Fiddles on the Falls
FIDDLES ON THE FALLS 2 PAGES
WRITTEN BY VALAN NONESUCH Download text Read text

A fine fiddler went a-walking through the dim and shadowed streets. A-walking he did go, to play his fiddle at the falls. A fine fiddler went a-walking, through the dim and shadowed streets. A-walking he did go, a fine lady to meet.  Return to the top
 

Memories From the Moors
MEMORIES FROM THE MOORS 6 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

Memories are the past’s tapestries, right? But are they always what they seem? Can you be sure what they really mean? They might be enlightening or deceiving, yet in both ways thoughts and feelings are revealing: what one was, what one is, even what one is gonna be. So follow our tale then about the winding paths of memories. It leads into the moors for you to see – but beware: horror here is told through poetry. Return to the top
 

Shadows
SHADOWS 11 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

Following the invitation of a good old friend Lord Myraec of Caedwyn finds out that what he considered to be a vacation soon would be tainted by an unexpected turn of events. A shadow from the past is suddenly cast over the present as his host confronts him with an unexpected revelation. Only a good old friend can fulfill the task he has adamantly set his mind on, a task that would bring mankind a step forward, however at the cost of a life. And it's a task that would make Lord Myraec's blood curdle and let his hair stand on end... Return to the top
 

The Eye of Skanris Keep
THE EYE OF SKANRIS KEEP 23 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

While the Avennorian merchant Fjorek Fjerth Snimardskun is fascinated by myths, local lore and especially eerie ghost stories, he doesn't believe that much actual truth can be found in such tales. But an unexpected letter that holds a personal invitation from the master of the far off Skanris Keep would soon prove to be a challenge for the Fjorek's conviction that curses cannot exist, because this is precisely what the villagers living nearby claim adamantly. Eventually the castle's caretaker reveals to the merchant an unnerving story about a macanti, a Gifted One - the one, as people say, that had "the Eye"... What did it see? What is the curse? And is the keep still haunted? Soon the Fjorek should find answers to all these questions. Return to the top
 

The Forest of Death
THE FOREST OF DEATH 3 PAGES
WRITTEN BY IRID ALMENIE Download text Read text

Have you ever wandered alone through a deserted ruin or an eerie forest, listening to the howling wind and feeling a strange sensation as if this place would talk to you silently of horrors that happened long, long ago? Well, the Scythe Grove, or the "Forest of Death", just north of New-Santhala is such a place which could give you the shivers. But listen what had happened there once and how an unfortunate lad made a gruesome encounter...  Return to the top
 

The Gift
THE GIFT 13 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

The newly acquired mansion that seemed to be the perfect place for Lord Vaeos and his wife Lady Shaerena to start a family might not be what the couple bargained for. Strange haunting occurences and mysterious revelations concerning the estate's past cast a dark shadow on the picturesque place and are prone to bring the Lord's wife on the brink of madness. As the mists of the puzzle slowly dissipate one thing becomes clear: That gifts might sometimes also be a deadly curse...  Return to the top
 

Thomgeir and the Ghostship
THOMGEIR AND THE GHOSTSHIP 2 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

At Mossy Rocks Cove in the eastern Santharian province of Manthria a pirate story is pretty well known, the tale about the stubborn captain Thomgeir and his ghostship. It is often told to young sailors who claim top have spotted something in the fog, but aren't sure what it was - the more experienced sailors then will just nod and smile, telling the story of the lonesome traveller, who is at home now in the mists... Return to the top
 

The Meguahari and the Sorcerer
THE MEGUAHARI AND THE SORCERER 2 PAGES
WRITTEN BY BARD JUDITH Download text Read text

Ever heard of the Meguahari? The ones who stalk the fields of the dead, the dark souls of those who die unshriven, unloved, unforgiven, the ones, of which people do not speak of? And have you heard about this sorcerer, casting foul magic on a battlefield, calling them from their dark, damp graves? - Well, if you feel that you've missed something, then read on, but don't say that you haven't been warned... Return to the top
 

Touch of Eternity
TOUCH OF ETERNITY 18 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

The following rather unlikely tale was related to us by a young bedraggled fellow who one day showed up in a tavern of Ch'ka'rish, a small village on the Santharian isle of Churican. His story describes the journey he took with a no less venturous companion to the notorious Aeyshwyn's Mire, where he hoped to gain wealth and fame by discovering immeasurable treasures. Now, did he find all those things, I hear you ask? Well, keep in mind that the heart of this vast marshland in the center of the island is allegedly haunted, and the saying goes that it harbours an ancient wizard's tower which has been defying the ages for millennia. Strange phenomena are regularly reported from those living nearby, treasure hunters who sought their luck in the past have disappeared in droves, and of those few who returned some refuse to answer questions to this day or were apparently driven mad by what they encountered deep in the swamps. Beware, adventurers, beware! "Let the Gods choose their own heroes! As those that reach out for the stars themselves are doomed," the Erpheronians use to say. So then, courageous readers, let's hear what lurks there in the mire and what it has to offer. And maybe, just maybe, it brings a hero, or a fool, a tad closer to nothing less than... immortality. Return to the top
 

Uninvited
UNINVITED 22 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

It is past midnight and darkness reigns in the study. There's an open book on the desk, a glass of blood red wine and a candle is quietly melting away close by. But what about those ominous sounds reverberating through the hallway? Could it be that an intruder has just entered? Is he already leaving? A thief, a murderer even? Chances are, whoever it might be, he's still around - very, very close by, ready to strike any moment. And thus the dangerous nocturnal search begins: A chase with a life at stake...

Additional Note: The short story of "Uninvited" is based on the interactive Santhworld module bearing the same name. The story is also a "Thief III" fan project, marrying the world of "Thief" with Santharia. Pictures used in this module and story are screenshots from the game by Eidos Interactive. All rights reserved. Return to the top

 

Ghost stories written by various members