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THE
OLOY,
AQUATIC
MAMMAL
("OOLBOÏÉABEY") |
The Oolboïéabey, more commonly known among non-merfolk as the "Oloy" (both singular and plural), is a rather intelligent and elusive aquatic mammal of the Drifting Woods area in north-western Nybelmar. Despite being used as pets by the local merfolk, and valued for their waterproof pelts by the humans, they manage to thrive in the dark waters of the woods, and can be found, with a lot of luck almost everywhere underneath the forest.
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Appearance.
The wild Oloy is seldom seen. Its speed and camouflaging coat make it hard to
spot, and its nocturnal hunting habits make it nigh impossible to find them when
they do not want to be found. The creature resembles both
cats and mustelids in
its behaviour and overall build, but it is commonly classified as a mustelid,
mainly due to its agility, which seems to surpass that of
cats.
It is about the same size as a large house-cat,
with females being at least half a
span larger than the
average male, but with a shorter tail that measures about a
span,
is flattened, and about two to three
nailsbreadths wide at the
base. It is completely covered with a soft, silky fur, consisting of two
distinct layers. One of soft, short, and fluffy hairs, that serve to keep the
Oloy warm in the cool waters, and one of
longer, thicker hairs that form a waterproof outer layer, allowing it to glide
through the water more smoothly, and keep
the softer fur underneath dry. Often, small bubbles are caught between the hairs
as the Oloy jumps out of the water, or
basks on the surface, giving the creature a slightly silvery sheen underwater.
The outer fur is usually of a
adlemirene or
eophran
brown colour, where the inner fur is much lighter,
almost completely white.
The Oloy’s head is small and oval, tapering sharply into a maw filled with
needle-like teeth. It has large, tear-shaped eyes, which only distinguish light
and dark, leaving the Oloy completely colourblind
as some experiments have shown. This, combined
with its already poor sight, causes the Oloy to rely on its
superb hearing and smell instead.
The Oloy has no distinct neck, but fairly broad shoulders, sloping backward
strongly, and leading into the strongly developed front paws. These are
connected to the shoulders by an unusual type of joint, allowing for movement in
all directions. Its front legs are quite long, measuring at least two
span. The front paws then
are wide, approximately six
nailsbreadths, and set with six toes, each concealing a sharp retractable
claw.
The body is rotund, making the shoulders more obviously pointing outward a bit,
and all in all about four to four-and-a-half
span long
before ending in two short hind legs, only about a
span long.
The hind paws are as broad as the front paws, but are fully webbed, and its
claws can, unlike the front ones, not be retracted, although they are shorter,
and less sharp.
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Special Abilities.
The key features of the Oloy are its exceptional sense of smell and hearing,
which enable it to find food without having to see it first, and escape any
incoming danger. Merfolk claims the Oloy are
capable of hearing the whispers of water
flowing through a net, and curse them for it, for the creatures are known to
raid the fish from unguarded nets, often damaging the net in the process.
Another noticeable ability is their amazing skill in diving. Often an Oloy can
remain submerged for nearly an hour, although they prefer to breathe every few
minutes or more. Their lungs can apparently contain much more
air than the size of this creature would
suggest, and most likely share some features with those of the
dolpholk of the
Caelerethian seas.
Third and last, its special bone structure may be listed here. For some reason,
the bones of the Oloy are, with only a few exceptions, soft and flexible. Hard
bones might still be found in the jaws, vertebrae, and several skull bones, but
the vast majority of an Oloy body is made to be twisted to fit into small
places, or squeezed through tiny openings, something that certainly plays a part
in its success in the Drifting Woods, where there are small cavities and tunnels
to be found everywhere in the submerged territories this creature calls home.
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Territory.
Oloy are almost exclusively found in the Drifting Woods and its surrounding area
in north-western Nybelmar.
Occasionally one might swim upstream onto the Methèrinin River or find its way
to the Essalui Tharelliath and settle there, but this has not led to any
noticeable populations being formed outside of the Drifting Woods, most likely
due to the lack of shelter compared to inside the forest.
Also, Oloy can sometimes be found in the presence of traveling
merfolk around the northern
Nybelmarian coastline. These are always
more or less tamed individuals, and are fed and protected by their owners.
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Habitat/Behaviour.
Oloy are playful, cheery creatures, which is best visible in their young years,
when they live with their mother, and later in a group of up to six or seven
other adolescent Oloy. If one would happen upon such a group by day, it is
likely that they would be playing chase, jumping and swirling through the
water, and cuddling amongst each other,
instead of sunbathing and lazily patrolling their territory as the adults do.
This rather distinct shift in atitude is the result of reaching sexual maturity,
at three years of age, and as a result the young adult leaves his playmates and
wanders away, trying to find a territory to call its own. It is now fully grown,
and often will such a youngster be able to steal a portion of an older Oloys
territory, or even take over his area completely.
An interesting fact is that the adults, although fiercely territorial towards
other adults outside the mating season, completely ignore the youngsters’
presence, who are free to wander safely from one territory to another. It is
this pleasant nature that makes the Oloy suitable as
merfolk pets. As they regard their Oloy as
humans would see their
cat; playful, independent, completely impossible
to control, and most importantly, completely different from their wild
relatives, who are, after all, thieving, obnoxious pests.
Oloys rarely sleep. Often, they spend the light hours floating at the surface,
resting and grooming their pelts, and only at nightfall, as many fish start
leaving their daily hideouts venture off to hunt and patrol their territories.
Oloys who are fortunate enough to have a Moss Mound, or part of it, in their
territory, can be seen riding the hot currents of
water expelled by the mounds, both day and
night, as these are not only pleasant to swim in, but also attract many smaller
creatures who then end up as the Oloys next meal.
The Oloy, being completely adapted to their
watery environment, do not leave the water
at all, except for a few hours to give birth, and to die. When an Oloy reaches
the end of its life, usually around thirteen to fourteen years of age, it will
travel to a large cavity , usually a pocket of
air trapped underneath a tangleroot or
waterfruit tree, and climb ashore
to die within a few days. These cavities are carefully selected. No entrances
are available from above, and the underwater entrance usually just barely allows
the Oloy to enter, locking out all other creatures of their size. It may then
not come as a surprise that as the generations pass, these caves, or ‘Oloy
Graveyards’ become full of bones and other remains of the dead Oloy, who often
travel a long way to reach such a cave.
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Diet.
The Oloy lives as any true scavenger, on a great variety of things. Its menu
consists, among other things, of fish, shellfish, mollusks, large insects,
various invertebrate creatures, fishermen's bait, eggs (of all kind of
creatures, as long as they are laid in the
water), smaller aquatic mammals, and just about anything else it might find,
or be able to steal from the merfolk.
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Mating.
At about three years of age, both sexes reach sexual maturity, and leave their
adolescent group in order to settle in their own territory. Females may now take
part in the mating process and conceive, males will often be forced to wait a
few more years in order to defeat their competitors.
During the mating season, which starts in the eighth month, and lasts two to
three weeks, depending on the water
temperatures mostly, several males from neighbouring territories will gather
around a female. She then tries to shake them off over the next few days, often
traveling many strals until
only one male remains, at which time they mate. The actual mating occurs several
times over the next week, after which the female turns on the male and forces it
to leave.
After a gestation period of eight months, the cubs, usually two or three per
litter, are born in a small burrow or natural cavity. Within a few hours after
birth, they are able to leave their birthground, and follow their mother into
the water as she leaves to find food.
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Usages.
Oloy are mostly used by the merfolk of the
Drifting Woods. They serve as pets, often remaining much more playful when
raised with the mer than they would in the
wild. (It is not unusual to see an elderly Oloy happily play with the
mer children, frolicking as it would do in a
juvenile group.) These Oloy are nowadays rarely caught from the wild, as the
‘domesticated’ individuals will mate and produce offspring themselves, although
less often as their wild counterparts. It is fairly certain however that the
first of these tamed Oloy were cubs from mothers who died by accident, or by
being hunted, as the mer occasionally catch
these animals for their pelt, which is greatly appreciated by the
humans, and may often be traded for a good
price at their villages.
Hunting Oloy however, is not as easy as one would think. They are smart, very
fast, and can sense a net or spear moving
through the water, making the use of
baited traps the only reliable way to catch them. Even then, they are often able
to squeeze through a hole, or destroy part of the trap in order to escape, and
the hunters are left with the dilemma of having to check the trap often, but
risking chasing their prey away each time they do so.
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Myth/Lore.
The Oloy Graveyards are sometimes discovered by
humans when removing the tree above, and it is believed by several scolars
that such a discovery of the stacks of bones ‘trapped’ underneath the roots has
inspired the local horror story about the “Tree Ghasts”, evil spirits who appear
as trees, and who stalk the living through the woods at night in order to devour
them.
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